- Online: Extensions
- Acrobat
- After Effects
- InDesign
- Photoshop
- QuarkXPress
- 7 Favorite XTensions
- Barcoding Made Easy
- BigPicture
- CopyFlow Gold
- data2date
- Grabber XTensions
- ID2Q & Q2ID
- MadeToPrint
- One-trick Ponies
- OpenNow Pro
- Printer's Spreads
- ProBullets & Numbers
- Quark Interactive Designer
- ShadowCaster 3.3
- Sonar Bookends Pro
- Suitcase Fusion
- TeXTractor
- Tools of the Trades
- Universal Type Server
- Xcatalog Pro
- Xdata & InData
- XTensions for QXP 8
- QuarkXPress Server
- Online: Workflow
- Online: Applications
- Online: Automation
- Online: Education
Creating textures in Photoshop is quite easy. Here's the step-by-step process from Photoshop guru, Colin Smith.
I started with a new document at 300 X 200 pixels, RGB, and 72 DPI. The size doesn't matter really.
Once your document has been created, choose filter > add noise. Use the settings here.

Let's begin to form the base for our wood grain texture. Choose filter > blur > motion blur.

OK, now we need to make it a bit wavy like real wood. Choose filters > distort > wave. It's important to lower the scale so that the waves aren't too overdone.

Now to bring out the grain, choose filter > sharpen > unsharp mask. Crank that puppy all the way up — set the radius at 2.9.

Ctrl + U or Command + U prompts Hue/Saturation. Once there, choose colorize and set the hue at 22 and saturation at 53. To get a more authentic wood color, pull the lightness a bit to the dark side, -19, and press OK.

Not bad huh?
1 | 2
